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The impact of AI in Game Art and Design Education: Implementing AI into Art Practices as a Tool

Last updated May 2026
<p>This research examines the transformative role of artificial intelligence (AI) in game art and design education. Beginning with an introduction to AI, its historical development, and key concepts, the study highlights AI tools and technologies currently used in game development, featuring case studies from popular games to illustrate their impact on design processes. The integration of AI into game art and design curricula is explored through case studies of educational institutions, identifying both challenges and opportunities in teaching AI. The role of AI in fostering creativity, including AI-generated content, is analysed, along with ethical considerations. The research also speculates on future trends and innovations, discussing emerging technologies and their implications for educators and students. Through detailed case studies and interviews with educators, industry professionals, and students, the study provides best practices and recommendations for integrating AI into curricula, fostering collaboration between academia and industry, and preparing students for future developments in game design.</p>
GLAD HE Luke West Luke West

GLAD HE, (2024). Gathering Pace – 2024 Conference, GLAD. Available at: https://www.gladhe.com (Accessed: 2 July 2025).

Publish Date
2024
Reference
West, L., and Bugliolo, M., (2024). The impact of AI in Game Art and Design Education: Implementing AI into Art Practices as a Tool. Proceedings of Group for Learning in Art and Design in Higher Education. 6th September 2024. Ulster University Belfast. DOI: 10.66992/UC5eL8
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