Sam is an accomplished 3D artist, renowned for their exceptional work spanning character design, 3D printing, and Unreal Engine expertise.
In 2010, Sam graduated with a first-class BA (Hons) degree in Game Arts, marking the inception of a profound journey into the boundless realm of 3D artistry. This expedition has catapulted Sam into the spotlight as a highly sought-after industry figure, celebrated for their relentless pursuit of creativity and innovation. During the final year of their university course, Sam initiated the establishment of a thriving business, dedicated to sculpting and 3D printing custom miniatures — a venture that resonates with clients seeking bespoke creations.
Sam's extensive freelance experience ensures they remain deeply rooted in the professional Game Arts domain, with a keen interest in guiding students to align their studies with industry standards across the software platforms they master. Sam's commitment to bridging the academic and professional worlds enriches the educational experience for aspiring talents.