Photograph of biomaterials created by Arts University Plymouth MA Student Natalia Lombardi

Research & Knowledge Exchange Repository

Arts University Plymouth’s research community benefits from an unique environment dedicated to practice-led creative inquiry within a world-class suite of material and digital resources which provide evolving opportunities for original scholarship and innovative outputs.

This journal article examines the transformative role of Artificial Intelligence (AI) in game art higher education, with a focus on its impact on creativity, pedagogy, and ethical considerations.

Research Group
Reference
Bugliolo, M., & West, L., (2025). How is AI Transforming Game Art Higher Education? Innovation, Ethics, and Future Directions. Innovative Practice in Higher Education. 7 (1 ) GLAD-HE 2024 Post-Conference Publication, [online]. Available at: https://journals.staffs.ac.uk/index.php/ipihe/article/view/302 (Accessed: 12 September 2025).
Publish Date
2025

This conference presentation explored the evolving role of Artificial Intelligence in creative education.

Research Group
Reference
West, L., and Bugliolo, M., (2025). The impact of AI in Game Art and Design Education: Implementing AI into Art Practices as a Tool. Proceedings of National Association for Higher Education in the Moving Image. 16th May 2025. Cardiff University.
Publish Date
2025

Artificialia is a practice-led exploration of mineral collections, reinterpreting historical artefacts through sculpture, print, and objects to examine authenticity, heritage, and contemporary display practices.

Type
Research Group
Reference
Ashton, B., (2025). Artificialia. [Practice Research]. (2022-2024). Arts University Plymouth. DOI: 10.66992/GvV04u
Publish Date
2024

In 2023, Ocean at The Levinsky Gallery brought together science and creativity through commissioned works exploring Drake’s Island, Eddystone Lighthouse, and Plymouth Sound’s underwater world.

Research Group
Reference
Ashton, B., (2023). Ictis. [Artefact]. At Levinsky Gallery. DOI: 10.66992/LdARvX
Publish Date
2023

Group exhibition piece featuring twenty-one cardboard rocks referencing 19th-century Pulhamite. Mailed to MIRROR, Plymouth to form the Wall of Wonder, each bears postal marks, travel traces and firework-scorched remnants from earlier displays.

Research Group
Reference
Ashton, B., (2023). Wall of Wonder. [Artefact]. At Mirror Gallery, Arts University Plymouth. DOI: 10.66992/yayZxl
Publish Date
2023

A performance lecture investigating abjection, ritual, and care through feminist theory and material practices. Explores memory, mourning, and object agency via embodied gestures, speculative assemblage, and the deep imaginal.

Reference
King, S., and Noble J., (2025). Walking between Worlds. Proceeding of Association for Art History Annual Conference. 9 - 11th April 2025. University of York. DOI: 10.66992/ypbOEH
Publish Date
2025

Ephemer(e)ality Capture: Glitch Practices in Photogrammetry details artistic practice using cloud-based photogrammetry that actively invokes glitches through disturbance of the imaging algorithm by utilising optical phenomena. Reflective, transparent, specular and patterned/repetitive objects were used to confuse the imaging algorithm to produce spikes, holes and glitches in the mesh and textures of the 3D objects produced. The research tests the limits of photogrammetry in an effort toward new image-making methods. It builds upon the research of Hito Steyerl’s Ripping Reality: Blind spots and wrecked data in 3D in which she outlines the errors of 3D scanning media in her work and contextualises amongst thought surrounding the objectivity of photographic media.

Research Group
Reference
Milnes, T., (2021). Ephemer(e)ality Capture: Glitching the Cloud Through Photogrammetry. Journal of Artistic Research. 24.
Publish Date
2021